Benetton

Raising Awareness: Guiding Children Toward Responsibility

Academic Project – Advergaming & UX Strategy (2024)

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Context

As a fashion retailer, Benetton seeks to stand out by introducing a playful, education-focused app aimed at engaging parents and children while expanding its market share. The goal is to move beyond traditional products and communicate in a different way—leveraging play to strengthen its brand image and build a deeper connection with its customers.

Target Audience

Children aged 2–10, and parents with young children.

Role

Concept research, strategy, design, and UX/UI mockups

How can Benetton present its social and environmental values in an interactive way to raise awareness among parents and children in the fashion industry?

Exploring, understanding, and learning through entertainment and education

Moodboard

Concept

Even after falling a thousand times, children always end up learning how to walk. Our solution is built upon three instinctive actions: exploring, understanding, and learning. These principles come to life through a playful and educational experience featuring an app and a physical "box," connecting Benetton, parents, children, and their environment while championing ecological values.

A Mascot, Friends, and Engaging Storytelling

Polypetto

In 1971, Franco Giacometti and Giulio Cittato created the "Polypetto" logo (Venetian dialect), which has since become the iconic symbol of the Benetton Group alongside the slogan "United Colors of Benetton." While it may evoke an octopus in a child’s imagination, the name literally means "tough little octopus" in Italian. Its design has been reimagined to give it an irresistible charm for both children and parents!

Mascotte pieuvre pour Benetton

Design System

To join Polypetto on his adventures, a cast of characters at once adorable and slightly spooky was created to weave a captivating and cohesive narrative.

Benetton jeu recommandation UI KIT

The App

The application combines family activities, pedagogy, and virtual interaction. In this adventure, Polypetto has lost all his colors and is counting on children and their parents to help him find them again.

Sequencing & UX

Storyboarding and game sequencing were crucial to ensuring a fluid and captivating experience. The goal was to avoid repetitiveness by offering varied and stimulating stages throughout the journey.

Activations

Box

A box accompanies the app, containing six mini-boxes, each given as a reward at the end of a chapter. Each mini-box contains: a mini plush toy, a recycled fabric item, an educational infographic, and a piece of jewelry (bracelet or pendant). This box creates a link between the physical and digital worlds, allowing children to better absorb information through a sensory approach.

Medias relations

A press relations campaign targeted at children's and family magazines, such as J'aime Lire, Astrapi, Pomme d'Api, and Magazine Parents, in order to directly reach parents and children through publications adapted to their world.

Digital campaigns

A digital campaign focused on targeted newsletters and display ads, with a particular emphasis on YouTube and videos specifically designed to captivate children and engage parents through the character of Polypetto

EN / FR FR